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R

reloadConfig() - Method in class me.manossef.semihardcore.files.SemiHardcoreYmlFile
Reloads the configuration from the YML file.
removeSacrificedPlayer(UUID) - Method in class me.manossef.semihardcore.LifeChanges
Removes a player's UUID from the set of UUIDs of players currently being sacrificed, if it's currently contained in the set.
respectLivesLimit(Player) - Method in class me.manossef.semihardcore.LifeChanges
Checks if the specified player's life count is above the life limit, and reduces it down to the life limit if it is.
revive - Variable in class me.manossef.semihardcore.data.Messages
Message "revive-message".
reviveAlivePlayer - Variable in class me.manossef.semihardcore.data.Messages
Message "revive-command-messages.alive-player".
ReviveCommand - Class in me.manossef.semihardcore.commands
The class that handles the implementation of the plugin's /revive command.
ReviveCommand(SemiHardcore) - Constructor for class me.manossef.semihardcore.commands.ReviveCommand
 
revivePlayer(Player) - Method in class me.manossef.semihardcore.LifeChanges
Revives the specified player, if they are dead.
reviveSuccess - Variable in class me.manossef.semihardcore.data.Messages
Message "revive-command-messages.success".
reviveTitle - Variable in class me.manossef.semihardcore.data.Messages
Message "revive-title".
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